
They also fill empty slots in over-long match queues, and hold spaces when a player drops out of a team match. Right now the bots are apparently in 'Phase 1' (with little indication of what Phase 2 will entail), and are used in training mode, which has been bulked out somewhat in this patch. Rockets, chainsaws, machineguns and more will have visibly different effects on your now-mechanically-separated opponent's body. Today's update brings the game just that little bit closer to the ideal, introducing bots for practice play (and to fill empty slots if someone bails from your team), and a gratuitously detailed gore system worthy of Doom 4.



The game has hit some bumps along the way, but arena shooter revival Quake Champions has made steady, sure steps towards its goal to revitalise the genre over the past few months.
